Our Work
We help heritage sites, museums, historic towns and landscape organisations use digital engagement tools to connect people more deeply with their place, stories and nature.
Here's what that looks like in practice.
Stories of Lynn — King's Lynn and West Norfolk Council
"The app makes it easy for visitors to explore and discover more about the key historical sites and collections of King's Lynn."
- Stories of Lynn visitor
Challenge + Solution
King's Lynn and West Norfolk Council wanted to engage more people with the rich history of King's Lynn — bringing its historic sites, stories and collections to life for visitors exploring the town.
We created Stories of Lynn, a media-rich mobile tour guide that makes it easy for visitors to explore the town's history at their own pace, on their own phone.
Stories of Lynn - app screens and experience walkthrough.
What we delivered
iOS and Android app with two outdoor GPS trails and two indoor Bluetooth beacon trails
57 points of interest across the Stories of Lynn Exhibition, Town Hall and town centre
Visitors can customise their experience using a filter system to choose the route that best fits their needs and interests
Four thematic trails exploring different historical perspectives
Integrated quiz and progress monitor to incentivise exploration and learning
Content management system and real-time analytics dashboard for the team
Visitors simply download the app on their phone and start exploring.
The results
2,700+ downloads
Visitor engagement with 57 points of interest across indoor and outdoor locations
Ongoing engagement - actively used by visitors to King's Lynn
Robin's Lantern Quest — National Trust Wallington
Challenge + Solution
Wallington needed a way to encourage families to explore beyond the House during the busy Christmas period. We created Robin's Lantern Quest — a story-led AR trail through the East Wood that brought a real Trevelyan family skating story to life around China Pond.
Visitors followed clues to collect six lanterns, unlock a magical AR skating scene, and discover location-specific stories about the history and nature of Wallington along the way. After completing the quest? A 20% café discount was waiting for them.
What we delivered
A fully designed and built iOS and Android app
Hand-drawn illustrations by a children's book illustrator
Image recognition technology to scan and unlock each lantern
A final augmented reality experience unlocked by collecting all 6 lanterns
Location-specific interpretation content at each stop
On-site signage, staff briefing and launch support
Delivered on time and on budget
Visitors simply download the app on their phone and start exploring.
Features
Interactive game with Augmented Reality (AR)
Winter treasure trail through the woods
Six coloured lanterns to find and collect
3D animated skating robin to photograph
Learn as you play with bite-size facts
Clocktower Café reward after completion
Robin's Lantern Quest in action — live footage from the trail at Wallington.
The results
1,000+ downloads across iOS and Android in just two months
An estimated 2,760 visitors engaged with the app on site
Visitors returned to the app an average of 3.5 times — exploring stories and AR content long after their visit
750 people claimed the café reward on completion — 27% of all app users
"Families revisited the quest after their day out to rewatch AR moments and explore Learn More content — confirming the experience continued to deliver value after the on-site journey ended."
— Performance report finding
Robin's Lantern Quest - app screens and experience walkthrough.
The Forbidden Corner Quest — North Yorkshire
"Why do more places not have this yet?"
— visitor review
Challenge + Solution
The Forbidden Corner attracts over 100,000 visitors a year to its magical gardens in rural North Yorkshire. Their popular brass rubbing trail was paper-based, didn't work in wet weather, and struggled to hold children's attention across the whole site.
We transformed it into an immersive AR quest that gave visitors a reason to explore every corner.
The Forbidden Corner Quest in action — live footage from the trail at The Forbidden Corner.
What we delivered
A fully designed and built iOS and Android app
An AR treasure trail replacing the paper-based brass rubbing activity
3D animated characters and personalised wizard profiles
Digital skills training for the team
In-app messaging tools to drive café and shop revenues
Visitors simply download the app on their phone and start exploring.
The results
1,200+ downloads and 2,500+ sessions in the first 60 days
98% of app users rated their experience as excellent or good
80% said the app would encourage them to visit again
Net Promoter Score of 86
12% increase in per-head visitor spend
840 new customer contacts added to their database in a season
Ready to create something like this for your site?
We'd love to hear about your place, your stories and your audiences. All projects start with a conversation and digital experiences start from as little as £2,900 — more accessible than you might think.
